Blinking images and video advertisements in the right rail are the most obvious examples of utilizing peripheral animation for business-oriented goals (with their overuse leading to banner blindness and right-rail blindness), but even well-meaning animations can prove to be distracting and annoying (Clippy, we’re looking at you).Notifications appearing near the edges of the screen and promoting related content, recent activity, or the capability of live chat are all examples of peripheral animation that is intended to alert the user to relevant features or content, but in practice can be as interrupting and unwanted as a pop-up window. While the animation certainly succeeds in alerting the user to the existence of the chat feature, its sudden appearance in the periphery of the user’s vision distracts from the primary task of consuming the main content of the page.Just as spoken words only hang in the air long enough for ears to hear them, these images last just long enough to be seen (or more accurately, for 24 hours) and then they disappear.Navigating the app also works a little differently here.The philosophy behind this unconventional landing place is that chats all begin with the conversation, and in Snapchat, images do the talking.That makes even more sense when you think of how the app treats its photos and videos ephemerally.
Space Ghost Coast to Coast used the talk show format as its template, but subverted it regularly.
Various celebrities appeared on the show as guests.
They were shown on a TV screen next to Space Ghost's desk, and unlike the characters, they were not animated.
Thanks to the rise of HTML5 and CSS3 transforms and transitions, animations and movement are becoming increasingly commonplace in modern web design.
At a recent web and mobile conference, several of the talks discussed visual design and development considerations for adding interactivity to UI elements.